AI Insights · Timothy · July 2023
Top 5 City Building Games on iOS in Netherlands Q2 2023
Discover the performance of the top 5 city building games on iOS in the Netherlands during Q2 2023, with insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 city building games on iOS in the Netherlands demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.
SimCity BuildIt from Electronic Arts saw its weekly revenue peak at around $9K in mid-April, followed by fluctuations, ending June with approximately $4.4K. Downloads initially spiked to 957 in late April, but generally remained below 1K throughout the quarter, with a notable rise to 811 in the final week of June. Active users experienced a slight decline from 12.3K in late March to 8.8K by the end of June.
Global City: Building Games by MY.GAMES B.V. had a mixed quarter. Weekly revenue reached a high of $796 in mid-May before settling around $672 at the end of June. Downloads saw a significant spike to 1.6K in early April and 1.4K in late April, but then dropped dramatically, ending the quarter with only 84 downloads. Active users peaked at 1.8K in late April but declined to 411 by the end of June.
Merge Mayor from Starberry Games GmbH showed a consistent performance in downloads and revenue. Weekly revenue hovered around $200, with a peak of $307 in the last week of June. Downloads peaked at 651 in late April but generally fluctuated around the lower hundreds. Active users remained relatively stable, reaching a high of 3.8K in late May before ending June at 2.9K.
Transport Tycoon Empire: City by Alda Games s.r.o. experienced a stable but modest performance. Weekly revenue stayed within the $200-$400 range, peaking at $405 in early April. Downloads were modest, with a high of 407 in early April and a significant drop to just 33 by the end of June. Active users also showed a slight decline, starting at 568 in late March and ending at 477 in the final week of June.
Godus from 22Cans had a notable increase in downloads and active users in May. Weekly revenue remained steady, peaking at $259 in early June. Downloads surged to 910 in mid-May but later decreased to 75 by the end of June. Active users saw a significant peak of 1.2K in mid-May before declining to 247 by the end of June.
These insights highlight the dynamic nature of the city-building game market on iOS in the Netherlands. For more detailed insights and data, visit Sensor Tower.